Originally Posted by Gmazca
I mean, 2nd Edition AD&D was the core of Baldur's Gate 1 and 2. Twenty years later, it makes sense for Baldur's Gate 3 to be based on the current version of D&D (5th Edition). Technology has come a long way in two decades, and it is now possible to make a D&D game that is closer to it's table top counterpart than ever before. They are focusing on D&D fans because it's D&D that provides the core mechanics and it's Wizards of the Coast that allowed them to make the game in the first place.

Hang on a second, why were BG1 and 2 not turn-based as well if holding true to tabletop mechanics has always been their preference? I thought this was about making a great role-playing game first and foremost. WoTC can promote their products without restricting creative freedom to such a degree in my view. Just my two cents.