If you're trying to say the two games don't look alike, I can't disagree with you there. But you're can't seriously be trying to compare the look of a game from 20 years ago with one today? Aside from a literal side by side comparison, how else do they not resemble one another. If you explained extensively, just paste in something you wrote elsewhere. Easy enough
You mean other than the fact that Larian's "BG3" was shown literally using DOS2's goofy movement and combat animations, its mouse cursors, its font text, and with a modified version of DOS2' UI that kept its design style?
Making a modern game doesn't mean it's going to look like every other modern game. Larian's "BG3" shouldn't look like DOS2 - but it does.
Literally anything across all categories of gameplay, environment, tone, visuals.
And I already explained that the RTwP gameplay influences a ton of the rest of the game's design.
You still haven't given details. Gameplay = (RTwP)? Environment = no smashing objects or lighting surfaces on fire? Tone = whatever subjective idea you have in mind? Visuals = outdated graphics? What?
I and others have given plenty of explanations, in this thread and in others.
I am getting the impression this all boils down to RTwP, and you pretty much basically said. If so, D&D > BG. In aiming to be more D&D, Larian chose a system that resonates more with D&D than BG1 & 2.
That's their right. But then th aren't making a Baldur's Gate series game and shouldn't be titling their game "Baldur's Gate 3".
And it doesn't boil down to RTwP, but RTwP is a massive factor and one that influences more than just the combat in the game. I already mentioned that the environmental design is tailored to the combat system. With a TB system we'll get more tight spaces and cramped environments and more heavily-scripted fights, whereas Baldur's Gate has expansive environments and a more natural sense to encounters. The combat system shapes the experience of exploring and also
You're trying to make the topic go in circles as if you think by doing so you can distract from the criticisms and bury them with meaningless posts. But the things you ask for details about have been discussed and detailed extensively on the forums in recent days. If you are unclear on anything, read through the recent topics to catch up. Your questions aren't new, and neither are the answers to them.