Originally Posted by Raze

There are updates to the UI in the works. In general the underlying mechanics need to be implemented and tested before too much work is put into the UI, or any changes in the mechanics could require changes to the UI, as well.

Thanks for the info.
I believe many were thinking that this was what was happening, but with a game perhaps looking more complete than expected at this stage (thanks to assett borrowing), the fear was that the whole look and feel was too much of a departure.

As someone who has designed games (not computer) in the past, and made the mistake of spending too much time on the look of character sheets etc before the systems were finalised, I understand the approach.

Think poor Swen might have saved himself some Internet baklash if he had mentioned that a lilttle more in his demo, but when you have limited time and are excited to show off mechanics, this can get lostin the presentation (after all he did mention at points how things were placeholder).

As for the spells, well again, almost nothing we saw was final there, but if you are still undecided, then I agree that the voicing of the spells to fit the series so far would be great, though I personally am not against expanding on the 8 commands.