Originally Posted by Madscientist
@Gaddy: There is no reason why you should find a magic weapon in every 10th or 20th crate.
You're right indeed.


But we are mixing two different issues, random items stats VS random places to find them.
As much as I would prefer to find item *not* in random crates & monsters drops, I really think it's not that important compared to my original point, about the randomness of the items themselves.

And how it's so underwhelming, boring and tedious to have to manage plenty of similar items with random stats ; transforming the joy of rarely finding a great item to an "Excel game" where you spend all your time comparing stats :-(