Originally Posted by kanisatha
Seems very clear it's all about the combat for you.


All? No. Heavily? Yeah

Originally Posted by kanisatha
For me, I have never played a PnP session of D&D where combat was any more than 25% of the game. That's what D&D means to me, up to and including having ways to avoid even that little bit of combat in the game.


And that's cool. But why assume that's how the majority of people are? If they were, how did games like Diablo get so popular? If you make a list of high selling RPGs based heavily on combat against those with very little combat, I think it would be very imbalanced in favor of the former.