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apprentice
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OP
apprentice
Joined: Sep 2017
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Firstly, im a big fan of what larian studios has done for the rpg genre, and i love their games. That being said...the story of their first game was a tad weak but it was i could see it was necessary since you could be any type of character, so you had to be a bit vague to account for that. Building in the origins of the second game, they were able to create a more personal story. But only if you were interested in those origins... I was not. Everything had to be dark and edgy. Like a teenage goth with a singke fixation. So the stories were more or less the same. With baldurs gate 3 , we are already have a , "sparkely vampire", a fighter who will do anything to win, a monster hunter who sold his soul, a "dark" cleric, and mysterious wizard... Everything is completely focused on darkness and the occalt. Seeing as you already have a mindflayer tadpole in your eye...it seems a bit over the top. If thats all the dnd was about, it would fit. However, it is not. Its about diversity and being able to play your way. Sometimes a simple character is still interesting. Whats weong with a paladin, with no dark past, who faces a real challenge with the tadpole wispering in his ear. Or a simple barbarian, who thrives on the chaosand rages against the this shackle yo his freedom, whist coming to terms with needing help to get out of it?
Now i know some people may feel different. I am also aware that you cam still make other characters. But the game is less reactive by their own admission if you do. Im hoping that larian studios doesn't fumble this as a one trick pony. Im not so excited about being able to thow a boot at someones head, that id sacrifice story diversity to get it.
What are your all thoughts? Agree disagree? Different concerns?
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journeyman
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journeyman
Joined: Feb 2020
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I generally agree, though they did say non-origin characters will have a richer experience than they did in D:OS 2. Also: you do know there's a topic discussing this already, right?
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apprentice
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apprentice
Joined: Mar 2020
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I generally agree, though they did say non-origin characters will have a richer experience than they did in D:OS 2. Also: you do know there's a topic discussing this already, right? Oh, they did? That's great news. I would hate to have my custom character get no development at all while only the pre-made ones get cool moments and cutscenes.
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apprentice
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OP
apprentice
Joined: Sep 2017
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Really? Totally missed it. Ill look for it. Thx mate
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journeyman
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journeyman
Joined: Feb 2020
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I generally agree, though they did say non-origin characters will have a richer experience than they did in D:OS 2. Also: you do know there's a topic discussing this already, right? Oh, they did? That's great news. I would hate to have my custom character get no development at all while only the pre-made ones get cool moments and cutscenes. I'm not sure if you can expect cutscenes or not for the non-origin characters (considering the mo-cap I wouldn't be surprised it's possible) but I'm pretty sure they want to make the non-origin characters have a much more substantial role than they did in DOS 2... unfortunately, I can't find the sauce for that right now.
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apprentice
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apprentice
Joined: Mar 2020
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I generally agree, though they did say non-origin characters will have a richer experience than they did in D:OS 2. Also: you do know there's a topic discussing this already, right? Oh, they did? That's great news. I would hate to have my custom character get no development at all while only the pre-made ones get cool moments and cutscenes. I'm not sure if you can expect cutscenes or not for the non-origin characters (considering the mo-cap I wouldn't be surprised it's possible) but I'm pretty sure they want to make the non-origin characters have a much more substantial role than they did in DOS 2... unfortunately, I can't find the sauce for that right now. The secret sauce? :P
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journeyman
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journeyman
Joined: Feb 2020
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yeah, I'm a bit too lazy to look for it right now, maybe tomorrow during "work" 
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stranger
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stranger
Joined: Sep 2017
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I have a feeling that most companions that weren't revealed yet are good-aligned (like the inevitable Minsc).
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stranger
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stranger
Joined: Mar 2020
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I had the same reaction to the demo. I had a hard time playing D:OS2, stressed out with having to play / party with a bunch evil characters (with the exception of Lohse, who's merely possessed).
Larian does a good job of making all of the companions interesting. But Minsc, Jaheira, Imoen, and Haer'Dalis were interesting too, without being evil. And maybe Keldorn is simple, but there's still something epic or at least nostalgic about striking that fantasy trope of the paladin (or the ranger or warrior, etc.) dead on.
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veteran
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veteran
Joined: Mar 2020
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HearDalis was really fun. Jaheira was okey. Imoen wasn't much before she became very dark, so IDK... Minsc is just a walking MEME. he is cool and funny, but I wouldn't call him a deep character...
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stranger
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stranger
Joined: Mar 2020
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I had the same reaction to the demo. I had a hard time playing D:OS2, stressed out with having to play / party with a bunch evil characters (with the exception of Lohse, who's merely possessed).
Larian does a good job of making all of the companions interesting. But Minsc, Jaheira, Imoen, and Haer'Dalis were interesting too, without being evil. And maybe Keldorn is simple, but there's still something epic or at least nostalgic about striking that fantasy trope of the paladin (or the ranger or warrior, etc.) dead on. The point made by BG was you could ally with characters with different outlook, who just happen to share a similar goal (defeating sarevok/irenicus). And according to your own actions they would react differently or even leave/turn against you. I fear in BG3 we only have 5 PC/compagnons, and none of the multiple compagnons you could ally with in BG1/2 (10 ?). I remember the excitement of seeing a portrait in a conversation, often meaning a potential ally or dangerous ennemy.
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veteran
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veteran
Joined: Mar 2020
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I don't get it... I would prefer 5 deep companions over 20 that don't have anything interesting about them every day (hey there bg1)
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stranger
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stranger
Joined: Mar 2020
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I don't get it... I would prefer 5 deep companions over 20 that don't have anything interesting about them every day (hey there bg1) Well, this is Larian so you'll get 5 poorly-written meme characters instead.
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veteran
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veteran
Joined: Feb 2020
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Origins character should only be recruits... Not main character..... Main character is what players wants to be. Is this Role Play or predefine story ?
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enthusiast
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enthusiast
Joined: Jun 2019
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Simple solution. Don't play the Origins. It is a choice. Some want the choice. 
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addict
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addict
Joined: Mar 2019
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Origins character should only be recruits... Not main character..... Main character is what players wants to be. Is this Role Play or predefine story ? Why would you think it better to decrease a player's choices?
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journeyman
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journeyman
Joined: Mar 2020
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I mostly agree, however i consider Beast as a lawful good-hearted character, as well as Ifan who has a great development in personality. Since we will have even more Origin characters in BGIII I hope we will get more Diversity als something like a True Good hearted Paladin as well :)
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member
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member
Joined: Feb 2020
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They do tend to have that habit. It is likely that there will be a companion for the rest of the classes, or at least most of them.
Expect a Fallen Paladin, a Malarite Druid, a Sociopath Bard, a Silent Monk, a Cannibalistic Barbarian, and since they made both the elf companion and half elf companion edgy af, a Chaotic Good drow.
I really hope not though, lol :P
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veteran
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veteran
Joined: Jun 2014
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I'd be more concerned about the habit of OS games, to feature a bombastic opening, but it quickly loses steam. The opposite of their previous games, which feature an abysmally slow start but then really pick up the pace.
MAXOS!
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veteran
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veteran
Joined: Feb 2020
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Origins character should only be recruits... Not main character..... Main character is what players wants to be. Is this Role Play or predefine story ? Why would you think it better to decrease a player's choices? Because I think main characters should have his own story, not the same as all the others. Not talking about their backgrounds, talking about the story in which you are playing. Playing BG with Minsc or Jaherai is not interresting. It would even be stupid if in a game they could be sons of Bhaal for you to play with. BG is not a film you can just choose to change the hero, it's a story.
Last edited by Maximuuus; 05/03/20 05:30 AM.
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