Originally Posted by Maximuuus
Originally Posted by Eguzky
It's BG3 because they were given the BG IP to use.
And it takes place in the BG universe.
And it takes place in the BG timeline.
And the events of BG 1 & 2 are canon to the events in BG3.

Huh. Seems like BG3 to me. You know, because the game-engine & mechanics have little..actually, have NOTHING to do with game sequels and in-universe lore.

Fallout 3 was not the same as 1 & 2.
World of Warcraft was not an RTS.
Kid Icarus was a side scroller. KI: Uprising was an amazing on-rails shooter plus 3D shooter for the ground battles.
Castle Wolfenstein was, again, a side-scroller before becoming a 3D FPS.
Duke Nukem, AGAIN, was a side scroller, then an FPS.

This is the same thread as the Steam forums; people angry that BG3 is not real-time w/ pause, because they can't take off their nostalgia goggles and accept something new.

We get it; you're angry that BG3 is not going to be a carbon copy of a 20 year old game who's combat was the worst part of it.
You're angry that Larian did not know to psychically contact you to let YOU decide how they should spend their millions of dollars to create the game.
And you're angry that other people are going to like something you hate.

As I've said on the Steam forums; no one cares. Go back to Pathfinder: Kingmaker and let the fans enjoy a perfectly good, perfectly enjoyable turn-based D&D game.
Kingmaker, for me not liking RTwP, is a perfectly fine D&D game.

Go away and let us fans enjoy what will be another perfectly fine D&D game with a combat system we can enjoy.



Oh yeah, Forgotten Realms + ""timeline""/event + D&D rules... Okay I now understand...

Baldur's Gate (and video games) is a set of many elements. Universe and rules are just a part of it.
That's not only what define the experience.

Diablo 3 would never be named Diablo 3 if it wasn't H&S.
World of Warcraft is not named Warcraft 4...
DoS3 is not gonna be a RTS game.
TES6 won't be on a other world as Nirn/Tamriel.

This is just part of the experiences but this is important these things are presents for players to find the spirit of previous games.
No one said BG3 should run on IE. Part of an experience doesn't mean take the exact same things.


World of Warcraft WAS Warcraft 4. They changed the name when they switched genres, but it was a continuation of the same story in the same world (IE: The events of Warcraft 1-3 are canon to WoW) with the same people.
Baldur's Gate 3 is not even switching genres; it's still an isometric RPG based on D&D. It's also using the same world, and the events of BG 1 & 2 are canon to BG3.

DoS3 could be an RTS, and as long as it takes place in the same world as DoS2, it's a sequel. I would not buy it, because I don't like RTSs, but it would still be a sequel.

Mechaniics change as technology changes. And developers make what they are comfortable making. I'd rather have a TB game from Larian, who have shown they are very good hands at making TB games, then an RTS.

If you don't like turn-based games; fine. I don't like RTwP. It would be silly of me or you or anyone to buy a game they are going to hate.
But if you don't mind turn-based games, then don't let something as silly as a mechanics shift chase you away from what looks like a very good game so far.

And no matter how much you, me, or anyone tries to claim otherwise, a sequel is determined by a games STORY, not it's mechanics.

Sequel:
a published, broadcast, or recorded work that continues the story or develops the theme of an earlier one.


You will note in that definition, it covers the story. Not the mechanics.