Originally Posted by Riandor
Originally Posted by anjovis bonus
In a way I don't really think BG2 was about the player character. Irenicus was definitely the main character while we were even less important than Imoen. It was a really well made game in that regard and they sidestepped the issue of a faceless player character very well.

Fair point, though as a child of Bhaal we were directly linked to the antagonists in both BG games, from start to finish. We were known & directly spoken too.

I guess I was asking if people prefer to be recognised by the antagonist front anc centre or more in the background, kinda appearing on their radar near the final act, if at all.


Sure, we were important to the plot but also not really the main character, which is why it was so clever. I can't think of many games that pulled that off.