In anticipation of the upcoming dev chat next week, what should change from DOS2 to BG3? I'm not talking about obvious things that won't be there (e.g. the skills), or obvious things that will be (e.g D&D races), nor especially anything like "make it resemble BG2." Just things that were in DOS2 that we can feasibly see being carried over into BG3. Something like:

1) Tone down the loot bonanza
2) Add a fog of war
3) Either eliminate abusive mechanics (e.g teleporting mobs into lava or deathfog) or code the AI to use them too
4) Fix the long load times

I could go on, but that's enough for now.