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Originally Posted by ColumbusOz
I agree with most stuff except rtwp. If it is an option that's ok if they make it work but that is a won't buy for me if it is required.

For me I also need to see feats and multiclassing and most importantly the removal of the bonus actions seen in the gameplay reveal, the limiting of the reactions to attacks and the team initiative. As much as I am really excited for this game, the changes in bonus actions and reactions will probably be a deal breaker for me as they are a really big part of the action economy 5e d&d.


Are u talking of those strange jumps and such things ?

Last edited by Maximuuus; 06/03/20 02:15 PM.

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Originally Posted by Madscientist
You could play with a custom party in the original game too.
Start a multi player game, than create and control all chars yourself.

I did this in BG1 once, but playing with companions made the game more fun for me.
It would not be the right BG2 feeling if I do not hear "Butt kicking for goodness." or "Go for the eyes Boo." every now and then.

yes, i know you could do that, but it was more of a workaround and not a properly implemented feature


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Being able to pick a deity is a most for me if there can do this I will have no problem with pre-ordering Baldur's Gate 3 I want to play as a tiefling warlock with the fiend patron but his deity is sune the goddess of love and beauty I did this in Neverwinter Nights 2 playing as a tiefling warlock hellfire warlock fun times smile

Last edited by TheInfinitySock; 06/03/20 07:27 PM.

Cthulhu: FOR THOUSANDS OF YEARS I LAY DORMANT, WHO HAS DISTURBED MY- Oh its you...
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I would like to see day night based quests I.e increased criminal activity after 10 PM etc
and of course Boo and Minsc1


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Originally Posted by TheInfinitySock
Being able to pick a deity is a most for me if there can do this I will have to problem with pre-ordering Baldur's Gate 3 I want to play as a tiefling warlock with the fiend patron but his deity is sune the goddess of love and beauty I did this in Neverwinter Nights 2 playing as a tiefling warlock hellfire warlock fun times smile


I mean I guess...

Have you thought about what it would add to the game though?

First, I have to say that in a world with multiple gods, most people "believe" in them all. They are all real in this world. Some might even have favorite god(s), but overall it changes nothing for most classes.
For the classes that have to choose a deity, it is because they devote everything to that god. And the get something out of it mechanic wise also.
Your warlock might think he is devoted to sune, but if he was, he would not just be a warlock (rules wise). The god doesn't grant him anything in return, so there its a one way street.
So it comes down to roleplay. And I can respect that. But you can roleplay that he follows Sune (pretend) as you play.

For deity selection to have any effect on gameplay, it would add a tag. A tag would then be used in dialogue to give you extra options or could be used in other events.
There are a lot of gods.
I am not saying they couldn't add it to the game, but its a rather big project to add to have any interest for all the options.

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FOG OF WAR

I personally can't stand the way fog of war is done in previous games. Mind you I don't want to be able to scan miles ahead and see what is waiting for me. I think Fog of war can be done in a way where I can still see realistically miles ahead as is in real life, without seeing every detail ... monsters obstacles and such.

Just cant stand that black out 10 feet in all directions around me, to me that is unrealistic.

Just me 2 cents, OH and Happy Friday everyone!!


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- More character in the team.
5 is the minimum. 6 is the good number to avoid the common team Tank+Healer+DPS (incl. thief).
Your team is what you want. With only 4 characters you don't because you always need this kind of common team.

If Larian decides ( holding out hope ) Real time will not be a option, I'll vote for less companions in the party at one time. Unless... the enemies combat moves will be done simultaneously not taking up anytime at all.


Last edited by Doomlord; 06/03/20 07:26 PM.

DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
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Originally Posted by Cirolle
Originally Posted by TheInfinitySock
Being able to pick a deity is a most for me if there can do this I will have to problem with pre-ordering Baldur's Gate 3 I want to play as a tiefling warlock with the fiend patron but his deity is sune the goddess of love and beauty I did this in Neverwinter Nights 2 playing as a tiefling warlock hellfire warlock fun times smile


I mean I guess...

Have you thought about what it would add to the game though?

First, I have to say that in a world with multiple gods, most people "believe" in them all. They are all real in this world. Some might even have favorite god(s), but overall it changes nothing for most classes.
For the classes that have to choose a deity, it is because they devote everything to that god. And the get something out of it mechanic wise also.
Your warlock might think he is devoted to sune, but if he was, he would not just be a warlock (rules wise). The god doesn't grant him anything in return, so there its a one way street.
So it comes down to roleplay. And I can respect that. But you can roleplay that he follows Sune (pretend) as you play.

For deity selection to have any effect on gameplay, it would add a tag. A tag would then be used in dialogue to give you extra options or could be used in other events.
There are a lot of gods.
I am not saying they couldn't add it to the game, but its a rather big project to add to have any interest for all the options.

Well it has been done before in temple of elemental evil and in neverwinter nights 2 here is a link to all the deities we can pick in neverwinter nights 2 https://vignette.wikia.nocookie.net...n2.png/revision/latest?cb=20080412232829


Cthulhu: FOR THOUSANDS OF YEARS I LAY DORMANT, WHO HAS DISTURBED MY- Oh its you...
Warlock: Greetings my lord-
Cthulhu: LET ME SLEEP-
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Originally Posted by TheInfinitySock

Originally Posted by Cirolle
Originally Posted by TheInfinitySock
Being able to pick a deity is a most for me if there can do this I will have to problem with pre-ordering Baldur's Gate 3 I want to play as a tiefling warlock with the fiend patron but his deity is sune the goddess of love and beauty I did this in Neverwinter Nights 2 playing as a tiefling warlock hellfire warlock fun times smile


I mean I guess...

Have you thought about what it would add to the game though?

First, I have to say that in a world with multiple gods, most people "believe" in them all. They are all real in this world. Some might even have favorite god(s), but overall it changes nothing for most classes.
For the classes that have to choose a deity, it is because they devote everything to that god. And the get something out of it mechanic wise also.
Your warlock might think he is devoted to sune, but if he was, he would not just be a warlock (rules wise). The god doesn't grant him anything in return, so there its a one way street.
So it comes down to roleplay. And I can respect that. But you can roleplay that he follows Sune (pretend) as you play.

For deity selection to have any effect on gameplay, it would add a tag. A tag would then be used in dialogue to give you extra options or could be used in other events.
There are a lot of gods.
I am not saying they couldn't add it to the game, but its a rather big project to add to have any interest for all the options.

Well it has been done before in temple of elemental evil and in neverwinter nights 2 here is a link to all the deities we can pick in neverwinter nights 2 https://vignette.wikia.nocookie.net...n2.png/revision/latest?cb=20080412232829


I am well aware.

I started out what you thought it would add to the game though. (Please answer this)

I am not against picking a deity at all, but it really makes no difference if there is no effect on gameplay.

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Can't you imagine lots of differents effect on the gameplay ?

Specific skills or spells ?
Specific side quest or way to resolve some of them ?
Specific interractions/reactions, gifts, support on your story ?

I don't know... I'm not the best to say what is D&D lore but you can imagine many things...
I personnaly don't care about deity but I can't imagine someone is "against" the concept in a ROLE PLAYING game.

It looks role play and story telling is not intterressants for the "modern" consumers.

Last edited by Maximuuus; 06/03/20 08:22 PM.

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Originally Posted by Maximuuus
Can't you imagine lots of differents effect on the gameplay ?

Specific skills or spells ?
Specific side quest or way to resolve some of them ?
Specific interractions/reactions, gifts, support on your story ?

I don't know... I'm not the best to say what is D&D lore but you can imagine many things...
I personnaly don't care about deity but I can't imagine someone is "against" the concept in a ROLE PLAYING game.

It looks role play and story telling is not intterressants for the "modern" consumers.


Was this a reply to my post by any chance?

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Originally Posted by Cirolle
Originally Posted by Maximuuus
Can't you imagine lots of differents effect on the gameplay ?

Specific skills or spells ?
Specific side quest or way to resolve some of them ?
Specific interractions/reactions, gifts, support on your story ?

I don't know... I'm not the best to say what is D&D lore but you can imagine many things...
I personnaly don't care about deity but I can't imagine someone is "against" the concept in a ROLE PLAYING game.

It looks role play and story telling is not intterressants for the "modern" consumers.


Was this a reply to my post by any chance?


It was, I only forgot to consider the "I'm not against" according to the "it really makes no differences"
Maybe I had said another sentence than " I can't imagine someone is "against"", but the meanings is the same.

Last edited by Maximuuus; 06/03/20 08:51 PM.

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Originally Posted by Maximuuus
Originally Posted by Cirolle
Originally Posted by Maximuuus
Can't you imagine lots of differents effect on the gameplay ?

Specific skills or spells ?
Specific side quest or way to resolve some of them ?
Specific interractions/reactions, gifts, support on your story ?

I don't know... I'm not the best to say what is D&D lore but you can imagine many things...
I personnaly don't care about deity but I can't imagine someone is "against" the concept in a ROLE PLAYING game.

It looks role play and story telling is not intterressants for the "modern" consumers.


Was this a reply to my post by any chance?


It was, I only forgot to consider the "I'm not against" according to the "it really makes no differences"
Maybe I had said another sentence than " I can't imagine someone is "against"", but the meanings is the same.


Alright fair enough.

I don't think a deity for a class that is not forced to pick one would add any spells. I might be totally unaware of some 5e rules that states it does.

All for side quests or way to resolve some of them, specific interactions/reactions, gifts, support on your story would be awesome.
However, there are like 35 gods. Would it be cool to just add 5 and have some kind of MEANINGFUL effect? Like a side quest that isn't just a fetch, more than one line of dialogue in one conversation, a gift that's not just vendor trash or an npc that is just going to be with you for 5 minutes...

But limiting the deity choice would piss "someone" off, so I think there would be a call to have all choices.
So, sure we get all choices. But we won't get a meaning interaction with most of them. This will piss "someone" off also.
So the next logical step would be to not have any interaction from the chosen deity really, unless it is very story specific. I would obviously only choose the deities that added to the story in this case.

Or you could leave it out and let people pretend they followed one deity more than others. And let them make active choices in possible quests to aid or hinder or ignore any deity. This way you act out your belief instead of having it as a tag.

So it's:

1. Have a choice with little or no effect
2. Have very few choices with some effect
3. Don't make an actual choice, but choose as you go along.

And please don't attack people "role-playing and story telling", you have idea what experience or preferences people have.
I have been role-playing, mostly as a GM, for more than 35 years over more systems than I can even remember. I even role-play in computer games.


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It looks the last sentence of the previous message was pointing the wrong person wink

They'll choose to delete some classes, subclasses, races... why not deity ?
This is not anymore a poblem for quests, interractions and so on...

I agree with you it's not cool, but nothing looks cool for anyone according to what I read on this forum.

Maybe not all classes should have to choose a deity ? Or maybe you can pick "no deity" ?

Another possible thing could be something like an "alignement" for deity. If you choose something, you fit with this one, if you choose/do this, you fit to another... If there is no trend, you "beleive" in no one (not sure it's the right word to say here).
Drizzt Daermon N'a'shezbaernon choose Meiliki because it fits to his thought.

There are many ways for it to be included in the game and used (or not) by players.
It's all about choices and story... And that's what a great RPG named BG3 should be.

Last edited by Maximuuus; 06/03/20 09:34 PM.

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Originally Posted by Cirolle
Originally Posted by TheInfinitySock

Originally Posted by Cirolle
Originally Posted by TheInfinitySock
Being able to pick a deity is a most for me if there can do this I will have to problem with pre-ordering Baldur's Gate 3 I want to play as a tiefling warlock with the fiend patron but his deity is sune the goddess of love and beauty I did this in Neverwinter Nights 2 playing as a tiefling warlock hellfire warlock fun times smile


I mean I guess...

Have you thought about what it would add to the game though?

First, I have to say that in a world with multiple gods, most people "believe" in them all. They are all real in this world. Some might even have favorite god(s), but overall it changes nothing for most classes.
For the classes that have to choose a deity, it is because they devote everything to that god. And the get something out of it mechanic wise also.
Your warlock might think he is devoted to sune, but if he was, he would not just be a warlock (rules wise). The god doesn't grant him anything in return, so there its a one way street.
So it comes down to roleplay. And I can respect that. But you can roleplay that he follows Sune (pretend) as you play.

For deity selection to have any effect on gameplay, it would add a tag. A tag would then be used in dialogue to give you extra options or could be used in other events.
There are a lot of gods.
I am not saying they couldn't add it to the game, but its a rather big project to add to have any interest for all the options.

Well it has been done before in temple of elemental evil and in neverwinter nights 2 here is a link to all the deities we can pick in neverwinter nights 2 https://vignette.wikia.nocookie.net...n2.png/revision/latest?cb=20080412232829


I am well aware.

I started out what you thought it would add to the game though. (Please answer this)

I am not against picking a deity at all, but it really makes no difference if there is no effect on gameplay.

Well the only point in having a deity in any dnd video games is that when you do pick one you get special dialogue with npcs which happens in neverwinter nights 2 mask of the betrayer but if you look at most npcs in dnd there have a favourite deity


Cthulhu: FOR THOUSANDS OF YEARS I LAY DORMANT, WHO HAS DISTURBED MY- Oh its you...
Warlock: Greetings my lord-
Cthulhu: LET ME SLEEP-
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I would also like to have the aberrant mind sorcerer in Baldur's Gate 3 but this is more for a role play thing for me do to the fact that you will be able to talk to the illithid tadpole which could add in more depth to the illithid tadpole inside your head

Last edited by TheInfinitySock; 06/03/20 09:46 PM.

Cthulhu: FOR THOUSANDS OF YEARS I LAY DORMANT, WHO HAS DISTURBED MY- Oh its you...
Warlock: Greetings my lord-
Cthulhu: LET ME SLEEP-
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