Agreed. This was such a strange decision I can't help but think it's for a specific reason. Still don't like it, though. It creates a very large gap between the player and what's happening, so I'm not sure if it's worth the nifty twist they want to pull off.
Also, your example isn't past tense, it's the character speaking in present tense, telling the other about the past.
Last edited by Ratherz; 06/03/20 12:02 AM.