Originally Posted by Raze

1) Personally, I never cared for the RTS style selection, but I don't see much difference. A hotkey for linking/unlinking would certainly be nice.

2) The game will be using 5e loot, not the D:OS 2 mechanics.

3) This should be in by Early Access.

4) As mentioned, the UI in the presentation is placeholder.


Thank you for some clarification. Can we assume that the abundance of loot found in the demo (e.g. almost every body has armor and weapons) is a placeholder of the DOS2 mechanics (even though the loot itself is 5e)?