What if making Diablo 4 turn based makes it better?
People seem to be losing the plot here. They're fighting over details that have little to no bearing on the quality of the final game, and instead are religiously arguing about the canonicity of every minute feature.
Guess what — you can make a grimdark, real-time-with-pause, 6 member party pile of crap. *And*, you can make a sequel that's different (!!!) from the original in some aspects, and still get a great game.
I get that it might not be the game everyone wants, but buying a game 20 years ago does not entitle you to make creative decisions based on narrow subjective taste, questionably accurate memories and non-existent game development experience.