Thanks for sharing, wasn't aware.

Originally Posted by Adam Smith in Interview
Baldur's Gate wouldn't have existed unless a few brilliant people hadn't said 'we want to make our own game'. We want to make our own story. If we were trying to copy, we're trying to be too beholden to [the previous games], we wouldn't be doing the game because BG 1 and 2 are wildly different. That's important to us, that we say we know the core values of what the name Baldur's Gate means: to do something innovative and to do something that feels fresh.

That is a very good attitude. Stay true to your vision.

Originally Posted by Adam Smith in Interview
There's lots of people that you'll meet, some of them you'll think of as the villain of the story and then later on you find out" No, no, that was a puppet of the villain of the story". He actually isn't necessarily a villain.

And also, what is good and what is evil?

Now THAT is a question I like to think about.