They also say that there will be no random encounters at the end. Double sad.
That's absolutely trivial in comparison. Random encounters would be a thing that triggers only traveling between locations, anyway. And it would take virtually no effort to implement a dozen of them in the last month of development.
Conversely, no nigh/day cycle is going to set a large number of limitations on the flexibility of the setting.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN