Originally Posted by From the Divinity Original Sin FAQ.

Will Divinity Original Sin 2 have a Day and Night Cycle?

No, we have no plans to introduce a day and night cycle. What we're trying to do at the narrative & scripting level is really complicated, so to even contemplate adding yet another extra dimension of complexity to that gives us a headache. The impact of the player origins combined with a higher level of freedom than the already insane amount of freedom you had in Divinity: Original Sin, added to the options required for multiplayer mode already means that our development is going to be hugely complex. Until we tame all of that, we won't add an extra layer. Perhaps for another game, but definitely not for this one.


edit: I forgot to link the Kickstarter FAQ and put a 2 after sin
https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/faqs

This is another Game!!! No night was really the only thing I hated about DOS2. Most monsters are Nocturnal. You giving them all Tadpoles too? (Jumping back on the fence)

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Last edited by Nobody_Special; 07/03/20 03:34 AM.