Originally Posted by Emrikol
Can we assume that the abundance of loot found in the demo (e.g. almost every body has armor and weapons) is a placeholder of the DOS2 mechanics (even though the loot itself is 5e)?

The amount of loot is subject to balancing. I'm not sure about the equipment, but there were extra healing potions, etc, added for the presentations, since the save system was not working at the time.