Originally Posted by Eguzky
Originally Posted by DaKatarn
The lack of night/day cycle is a real heresy, a true immersion breaker. What reason can justify such a choice, except the copy/paste of Dinivity?

It's more important that a throwing of shoe IMO...


Way to be over dramatic.

Not every game needs a day/night cycle. And nothing about 'copy/paste' would be the choice to add or not add it.


A lot of presence or lack of features in BG3 have for explanation the copy/paste of DO mechanics, the day/night cycle is just a another exemple of that.

For exemple, the "Origin Companions" is a good illustration of this mindset and a result is a less immersive story for no-origin main character and a smaller number of NPC compared to BG.


He who breaks a thing to understand what it is, has left the path of reason.

J.R.R TOLKIEN