Are you guys talking about BG1 or BG2?

BG1 was actually one big map. It was only cut into many parts because of technical limitations. Most areas were open all the time, only a few were open for some time or after a certain story point, like Candlekeep, a bandit camp and the city Baldurs Gate itself.

In BG2 you had the different parts of the city as main hub, and from there you were directed to different independent areas that were "sub hubs" where you have the big quest you got in Atkatla and some side quests that are limited to this area.

I like both games and its up to you if you prefer an open world or a game that focusses on several independent story lines.

I guess Larian will try to do both things.
In BG1 (and probably BG3) your char starts very weak (lv 1), so in the beginning you have to explore carefully if you want to survive.
In BG2 you started with about lv8, so your chars had no problems to deal with some goblins or bandits. You start in a dungeon to learn the basics of exploring dangerous areas, in case you have not played BG1. When you reach the city your party is ready to go for several big adventures right away.

Personally I like games were you start extremely weak and you get stronger over time. Gothic 1+2 were very good examples for that.

Last edited by Madscientist; 08/03/20 07:57 PM.

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