Originally Posted by Omegaphallic
Originally Posted by SorcererVictor
Originally Posted by Nyanko
DOS2 already has the necromancer with summons, like the bone spider. So yeah, they might restrict the number of summons though cause it might be difficult to handle at high level and slow combat considerably.


Concurrent turns, make all of then act in a single round. But i din't liked much necromancy on dos2. Not only by the fact that you can only have one summon, the cooldown and the progression being only bigger numbers are huge flaws for me.

On gothic 2 - returning (russian addon), you have the following creatures to summon as a necromancer(Xardas apprentice). Water mages and Fire magicians has different summons
Circle 1 - Weak skeleton
Circle 2 - Zombie - Slow, deal little damage but very resistant
Circle 3 - Skeleton warrior with weapon proficiency and armor
Circle 4 - Demon - At start, only a lesser demon but giving demon essences allow you to create even archdevils
Circle 5 - Army of darkness. It raises 3 skeleton warriors and one skeleton magician with the circle 3 spell Spear of Darkness
Circle 6 - No summoning spells on circle 6 but black mist is one of the best AOE spells...

Note that to summon the demon, you need to learn demonology and preferentially demonic language too.

Pathfinder Kingmaker has a similar progression. Summon monster IX can summon Thanadaemons and summon monster I can summon only weak monsters...

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Originally Posted by Omegaphallic

https://www.kickstarter.com/projects/owlcatgames/pathfinder-wrath-of-the-righteous/posts/2749839

The kick starter is running out of time so I suggest pledging ASAP.

Bonus more intel on the Angel Mythic Path. https://www.kickstarter.com/projects/owlcatgames/pathfinder-wrath-of-the-righteous/posts/2779637

Also for Mythic Paths there a Gold Dragon (improved Bab, your a Dragon, you can summon Dragons), Aeon (lay judgements on folks, time travel to change the past, compared to a mix of Judge Dread and Merlin), Azata (7th Level Spell casting, a Havok Dragon Companion, kind of a Celestial CG Nature Bard), Swarm-That-Walks (your literally a Swarm of Hungry Vengeful locults that spread by eating their enemies, can eat their way into enemies to control them, and other creepy awesome scary shit), Demon (You take on Aspects of Demons when you rage, you summon demons, can turn into different demons, do you control your rage or give into it, increasing chance of losing control when you rage the longer you rage), Legendary Mortal (kind of a secret what these get).


OMG... That is so epic. kingmaker already has one of the best necromancies ever. It would be so amazing. If has corpse only skills and vampirism it will gonna be perfect...

Thanks a lot for your answer.


Your welcome!

Did you say Vampires? Will 5 different Dhampirs plus alternate traits and feats and an Dhampir Archetype do?

https://www.kickstarter.com/projects/owlcatgames/pathfinder-wrath-of-the-righteous/posts/2761121

Plus you can build your Lich a whole bunch of ways. Gluttony Wizard Lich (two bonus Necromancy Spells slots per level), Death Knight Style Lich (Lich Cavalier), Unholy Lich (Negative Energy Channeling Death Cleric Lich), Irony Lich (Lich Paladin), Hagbound Lich (Witch Archetype that turns you into a Hag by level 20, plus being a Lich), Dirge Singer Lich (Necromatic Bard Archetype basically), Undead Sorcerer Lich, Blight Druid Lich.

Or go the other way with a Gluttony or Necromancer Wizard Angel, still a very powerful Necromancer with 10th level spells and cleric magic. Okay Lich is a better fit.


That is ultra amazing. I have heard that you can also become a DEMON LORD... I wonder what type of enemies would you face, Spawn of Rovagug was the hardest boss that i fought in a RtWP CRPG. KLAUTH for nwn1 is a piece of cake compared to the spawn of rovagug. I had to fight him 3 times to learn details about him and create 2 custom mercenaries only to try to deal with him and barely won with only my MC and 2 companions alive...

Last edited by SorcererVictor; 10/03/20 01:27 PM.