Originally Posted by kanisatha
Team initiative is the only thing that redeems the gameplay reveal for me. And party size reduction *is* an issue, and a big one at that, for me. I hope at least optionally we can increase party size back up to six. I don't care for VO at all, but the game having it is not something I care about one way or another.


while i appreciate a party size of 6.. the reason behind possibly it's a multiplayer-coop first game in design more than it being a single player game. even in DOS2 the game mechanics, the level design, the dialogues were designed for co-op experience. they are possibly building bg3 based on the reusing all the assets that present in dos2 even the encounters. increasing more party characters basically will flung off the encounter balance and a lot of efforts required.

they just want to stick with turn-based and party of 4 as well as many similar stuff from DOS2.