Originally Posted by Riandor
Originally Posted by CyberianK
Where you want a Day/Night Cycle:

Open World RPG

MMO RPG

BG3 is neither


Peoples are just throwing features into the ring that make no sense from a game design perspective to be disappointed. In a linear story based RPG you want lighting etc as part of game design to establish the mood of a scene. I am equally furious now because I don't have Force Feedback on my console controller when I crash vehicles into the wall while driving a horsecart in BG3.

You realise BG1 & BG2 had a day & night cycle right?
People are various degrees of non plussed or dissapointed, but there is a reason.


but NPCs don't have a 7/24 schedule in those games. They are either daily NPCs or night NPCs (and there is some randomness involved so not all the NPCs go poof/pop at the same time).

Larian only wants to do day/night cycles if the NPCs have 7/24 schedules with beds/housing/etc for them to interact with. Which is a lot more work than applying a darkness filter comes 18:00 and unspawning/spawning NPCs around.