This probably my opinion. 4 because it's easier and simpler to play on other platforms with controllers it handhelds, tablets?

the idea is to make the game simple and fun and ultimately appeal to casuals? 6 is an overkill number for casuals. 4 is the right number. as you can see most RPGS even AAA go with 4.

too complicated and too many things to handle is difficult for casuals. hence turn-based also indirectly give casuals a slower pace to think and act

Last edited by Archaven; 13/03/20 02:11 AM.