Originally Posted by Danielbda
Originally Posted by Omegaphallic
Originally Posted by Sordak
my point is that the champion fighter is presented as just another subclass when it realy is..... kinda crap in terms of what it can actually do.
its the kind of class you want in a game with 8 PCs when you controll all of them an dont bother micromanaging


The changes they made to short rests might actually make Champion a little more interesting.

And its going to make Eldritch Knight and Battlemaster super fun. Action Surges, Combat Manuevers, and second winds usable every combat, the ability to shove or jump as bonus actions and more I think.

What changes are these?
If I remember correctly, Champion's abilities are passive and do not depend on rests. It is pretty much the worst archetype in the PHB.

Well there might fix the champion subclass the same way there fix the ranger class being to weak there are adding in some homebrew stuff into BG3 with the help of DND team


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