Originally Posted by Eguzky


So, if anything, D&D is actually toned down from real life, or matches it closely.

That said, the animation will hopefully be tweaked so it looks more natural.


I stand corrected. In that case, then, yes, the animation can (and likely will) be tweaked to look more natural (again, unless they intend for it be a spell for jump, which opens the door to animations like that). Bottom line, though, it really doesn't bother me.


Originally Posted by kyrthorsen
Glad to hear you agree with most of my suggestions.

As per point 2) you can check:

https://www.youtube.com/watch?v=B9hU6UJX_pc

at 54.47 there is a black cloud that either hides or blinds characters. They already used that in DOS and I think it looks way to similar to DOS.


Ah, I see. Well, I think cloud animations definitely have their place, especially in D&D (Stinking Cloud, Cloudkill, etc). But, it does seem silly that npcs just walk into it like they don't notice anything. But ... pre-alpha so who knows.