Originally Posted by kanisatha
Having the OPTION to increase party size is no different than having the option to change the difficulty of the game. How come no one argues for having only one difficulty setting because otherwise you'd have to balance the game for all the other settings? Because it is understood by everyone that games are balanced for the "normal" setting, and when a player deviates from that setting they are accepting that their game will no longer be balanced. So why is this concept so hard for people to grasp in the context of party size? Increasing party size is just another way of changing difficulty level. Maybe I will increase party size and offset it by also increasing the difficulty level. It's personal preference.

It is shocking that anyone would argue against something that has ZERO impact on their own game but which will increase the enjoyment of the game for a whole bunch of other people.

I feel we are on the same track here somewhat, right?
As long as it can be ensured that the quality of the intended version of the game does not suffer, I don't care.
That is not up to me to evaluate.
My understanding is however, that if you tried to please everyone, the quality would indeed suffer. And there I see a reason to be careful and to argue.