I agree that Pillars of Eternity definitely nailed the feeling of Baldur's Gate adventuring, however in the same art-style let's not forget Siege of Dragonspear. It could have been a breathtaking return to the realm we all know and love, but it.. wasn't. It was interesting to play through I guess, but I want epic tales, surprises, complex voiceacting, immersive music and meaningful choices regardless of the graphics engine. And I think Larian have done an excellent job taking WotC's (and Mike Mearls') demanding requirements for a next-gen D&D game, and are producing something brilliant. My Baldur's Gate 2 map will forever hang in the centre of the gaming wall, but let's get a 2020 Baldur's Gate game please, and not judge an epic endeavour by passionate creators to the masterpieces of the past.
I hope you gather some hype for the BG3 we're getting friend! I totally feel where you're coming from, I almost cried when I saw the engine and imagined DoS3 instead of BG3, but the more I research Swen and the team, the more hope I have.