Divine Divinity : RTwP ---> DOS : Turn based
Fallout ( 1 and 2 ) : turn based ---> Fallout ( 3 and 4 ) : Action RPG with "Shooting" mechanics
Final Fantasy : Old opus : turn based OR Zelda-like ---> New opus : Action-RPG
And i can go on...
There's absolutly not the first time that a saga change the gameplay mechanics ... but before people wasn't so quickly outraged / scandalized.
It's "BG" because of the setting of the story, the "rights" to do it that WotC give them, it's an RPG ( and with larian probably a good one, even if i accept than some peoples dont like DOS games, it would be dishonest to deny that these games , was globally well receiveid ---> The formula works and many people like it, even if it's not "the purist old fans of BG 1 & 2" ).
It's not a direct sequel and so?
DOS 2 is not a sequel to DOS 1 because it take place 1000+ years after? Fallout 3 and 4 are not sequel because it take place many years after too? Dragon Age 2 and Inquisition dont even take place in the same country than the first opus...
If the Bhaalspawn story is ended, good, because a good story must come to an end, before getting boring or incoherent. A rich setting like BG / Sword coast / Forgotten Realms can bring to life many others stories than the ones tied to the Bhaalspawn, it would be a pity to limit the storytelling to these themes. And, i dont work for larian, but i think we'll have some good lore addition / easter-eggs about the events , and the time-lap after, of old games, for making the connection.
the more the time pass, the more i've the impression that some just want to find any details to be grouchy about the game.
I guess change is scary..
Last edited by The Storyteller; 15/03/20 10:51 PM.