Most animation are very bright, and each action are very bass heavy.
Each spell makes the earth move, which is okay for some skill, but when even pin down and magic missle makes that, that is a bit too much.

They should approach it very differently, more realistic, if they ever want to a dark atmosphere...
No matter, what is the music like or where the fight takes place, if everybody is shinning all the time, it will never be dark.

Edit: I was talking only about ability and spell animation during battles, jump/push.
Cut-scenes and other animations, during dialogs are good.

Last edited by Minsc1122; 16/03/20 06:17 PM.