Originally Posted by Exclusif
I don’t care about realism. I care about immersion. The path of the arrow fired is literally curved, and it looks absolutely ridiculous. Plenty of people on different forums have pointed this out.

Larian is probably aware of the silliness of having something like this in a Baldurs Gate game, but it’s still concerning.


Originally Posted by Minsc1122
Most animation are very bright, and each action are very bass heavy.
Each spell makes the earth move, which is okay for some skill, but when even pin down and magic missle makes that, that is a bit too much.

They should approach it very differently, more realistic, if they ever want to a dark atmosphere...
No matter, what is the music like or where is the fight takes place, if everybody is shinning all the time, it will never be dark.


Of all the objections being made, I think these animation complaints baffle me the most.