On the topic of addressing animations or effects, I can definitely agree with this. Magical effects are great for magical characters or magical moves, but not so much for a rogue/fighter type of character.

As for the arrow flight path, I hadn't noticed this before, but now that it was brought up it's rather jarring. It appears the character shoots almost linearly at a larger distance (20+m), but when standing next to an enemy the character shoots into the air for the arrow to fall back down. It makes no sense and looks silly.

@vometia That's all well and good, but outright dismissing valid criticisms and feedback with flaming or telling them to not post is not conducive to an appropriate discussion. Just saying.