That's more or less what DOS 2 did but I have to say I'm not a fan.
It's convenient, sure, but it comes at expenses of making that character feel well rounded and believable.
Agree again.
"Mercenaries" with custom background aren't well written inhabitants of the world...
8. Will all possible companions be available as Origin character options or will there be companions available only as NPCs?
8. We are trying to make all characters with backstory available as origin characters. Other than that, you will be able to recruit generic mercenaries and customize these. We’re also planning to allow you to build a custom party from the character creation screen though that most likely won’t be present in early access from the get go.
https://www.reddit.com/r/IAmA/comme...l2?utm_source=share&utm_medium=web2xIf Larian does what the say they are going to do and have all companions of Origin Characters. Does that mean all Origin characters going to have tadpoles in their head because we can play them? Or only because we play them tadpoles will be in their heads?
I would like some of the origin characters not to have tadpoles in their heads when we meet them along the way and not during the beginning area. I don't want all my choices of companions to die before the second act.
Yea everyone having the same goal (remove tadpole) would suck a lot.
We have to meet them during our journey and not during "tutorial...". This wouldn't be realistic nor fun...
(Oh damn, it's like that in D:oS so that's probably what 's going to happen in BG3...)