If origin reduce the numbers of "well written" companion we could probably talk about numbers...

DoS2 is 6 companions and 3 slot to recruit = only 20 combinations (less if you take an origin character).
DA:O is 9 companions and 3 slots = 84 combinations
PK is 11 companions and 5 slot to recruit = 462 combinations

Of course, these possibilities are reduced if you consider affinities/alignement and classes you need in your team but this is (also) related to what players like so we can't talk about this objectively.
This is also related to party numbers but we can see that both slots AND numbers of companion have a huge impact on players choices.

BG1&2 had many more combinations, that's why they can easily add affitinies between characters, alignement considerations, "duo" such Minsc/Dynahéir and Khalid/Jaheira.... This is not really possible in D:OS if you want player to have minimum choices.

If you don't like ONE companion in BG3 considering it's the same as in D:OS2 (I personnaly don't want a vampire in my party), it's only 10 possibilites left so nearly no possibility to customize your party if you consider something else than "numbers".




Last edited by Maximuuus; 19/03/20 08:02 AM.

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