I am not sure about infinite ammo, just some random fact.

BG1+2 had ammo, but:
- a stack of regular ammo cost one coin, so they were not relevant for money management.
- Ammo did not have a weight. The main issue were limited inventory slots. If inventory in BG3 was only limited by weight, having limited ammo would be pointless, You just inflate your inventory with cheap and light stuff.
- You had limited inventory slots and usually (at least when I played) most chars had ranged attacks as default attacks, only tanks or "baits" for kiting went close to the enemy. So half of my inventory slots for each char were filled with ammo. I had to refill my ammo slots often and loot every enemy for ammo or buy it every time I went to a shop. It was realistic, but annoying. In BG2 one priority for my chars was to find weapons with infinite ammo. There were some magic throwing weapons (mostly daggers and axes, but also other stuff, even hammers), magic weapons with infinite ammo or bags of infinite ammo. So you could argue that ammo was an importent part of management, as in you want to get rid of managing it ASAP.

- NWN2 had limited ammo. I played a ranged character once. Early on you have only 1 or 2 attacks per round, thats fine. Later I found a way to have infinite ammo (not 100% sure how, maybe a magic bow). Everything was fine in the OC.
Then I imported this char to MotB. I quit soon after. The char had many attacks per round (4 base, + rapid shot, multi shot, haste) and you could not buy regular arrows. Arrow+3 was the lowest you could get. This char burned thousands of gold for ammo every minute. The damage done was fine, but spending all my money for ammo was so frustrating that I quit.

- When playing DA:O, PoE1+2 or D:OS1+2 I did not miss ammo management.
While there could be suggestions how to make the games better, I never ever thought about suggesting to add limited regular ammo.

- I agree that holding an arrow into fire does not make it a flame arrow.
There is a good reason that fire arrows were a magic items or a special ability in every game so far.

- The inventory shown in the demo was from a pre alpha version. They took lots of stuff from D:OS2 as placeholder. I do not know if we will get limited inventory slots.

PS:
Does PnP have limited inventory slots or are you only limited by weight?


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