Originally Posted by Eguzky
Originally Posted by Doomlord
I have not read one person post the obvious in regards to limitless bolts, the tactical advantage range has over melee. Melee you need to get up and personal, you will most certainly take damage. Ranged there is little risk... if your smart. So giving ranged unlimited arrows, is just OP, IMO

Not really. Arrows, on their own, don't do much. And a shortbow is the same as a longsword for damage.
The downside is that you incur an AOO if you shoot while in melee.

So Ranged = Can't do melee
Melee = Can't do ranged.

If you give players infinite base ammo, you're actually balancing the equation, since melee character don't 'use up' their 1d6 sword to attack.


Maybe its my fault, for not spelling it out better, the point ( lets see If I can do this right) Melle take physical damage while in melee, as where ranged do not... IF they are smart and tactical. There for giving them unlimited bolts is OP


DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
Astragarl Hornwood, Mage of Elembar - Year of the Tusk