UPDATE:

Different versions for NPC movement speed are available now (for all characters in the game). They range between +10% and +100% for run speed, though everything beyond 50% is only for the most impatient players.

I capped the maximum run speed at 7.00. Characters with an initial value higher than 7.00 will keep their value. Rats, rabbits and chickens are capped at 3.50 resp. 3.00.

I also moderately increased walking speed, capped at +25% resp. at 2.25. Characters with an initial value higher than 2.25 will keep their value.

Last edited by Abraxas*; 22/03/20 02:51 PM. Reason: Addition

My mods for DOS 1 EE: FasterAnimations - QuietDay - Samaritan