@Tyr2000
And now we come to the old philosophic argument between deontologists and consequentalists:
Are the intentions or the consequences more importent when you decide what is good and evil?
People discuss this since over 2000 years, so we will not find a final answer here.
Regarding this game:
The GM ( or developer in case of a computer game) has the final word what is considered good or evil in this setting.
Some players will always disagree with this.
The best thing the devs can do is to design it in a way that most players find it at least OK (if not perfect) while making sure the others do not rage quit.

Prof. Dr. Dr. Mad S. Tist

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already