It would be nice to use this thread for builds for our own use and most for those that are not familiar with 5e.
So my first build and likely what will become my MC will be a Rogue Sniper.

Some premises: Stats capped at 18 in character creation, 75 point buy, all subclasses and feats available.

Class: Assassin 4/Battlemaster 6
Race: Elf, any (Wood or Drow recommended for extra WIS or CHA)

Ability Scores

STR 8
DEX 20 (18+2)
CON 10
INT 10
WIS 16
CHA 14

Expertise: Stealth (must) and Sleight of hand (pickpocket in 5e), Perception or thieves tools
Feats: Alert, Sharpshooter, Elven Accuracy
Fighting style: Archery
Weapon: Longbow

How it works: Assassinate, the Assassin main feature does the following: When you surprise a creature (Stealth vs passive perception), during the first round of combat every attack that you hit will be a critical hit, which means damage dice will be doubled, including the ones granted by battlemaster.

What do you do: Surprise, attack, use action surge, attack again.
6 levels of Fighter will give you two attacks per round, which become 4 attacks with action surge.
You will be attacking from stealth, and Assassinate also grants advantage when you have initiative over your enemies. Elven accuracy allows you to reroll one d20 when you have advantage, thus basically granting you double advantage.
Sharpshooter gives you +10 damage at the cost of -5 attack rolls, which becomes -3 when you have archery. Even less with magical weapons.

Damage calculation: 4 attacks, each longbow attack deals 1d8+10(sharpshooter)+5(20 DEX), each attack will add one superiority dice(+1d8), and 2d6 sneak attack damage once.

Total damage will be 16d8 + 4d6 + 60 = 146

Yes, this is a level 10 character created with point buy.

Last edited by Danielbda; 28/03/20 03:30 PM.