Originally Posted by korotama
Originally Posted by Emrikol
Originally Posted by korotama
BG3 deserved a bigger budget so that a number of design choices would have been more along the lines of the first two titles.

Do you have any information of their budget for BG3? I wouldn't think their budget is lacking, nor that the design choices (the most part at least) were restrained and/or governed by a budget (within reason).

Originally Posted by korotama
Then it would have made sense to try and expand to a greater audience with extra options and features. If it were a spin-off, expectations would be much more tempered but now that the name is final... well, good luck to them.

More and more options are always nice, but there needs to be a cutoff somewhere (else development goes on forever). BG3 is going to being in the DOS2 crowd and a lot of others who never played just because it's D&D, so I would think that alone will greatly expand their audience.

Here: http://forums.larian.com/ubbthreads.php?ubb=showflat&Number=662849#Post662849
You posted in that thread too.

Yeah, I was thinking of that, and that's why I said "for the most part." We really don't know the cost of implementing that; to do so might require an extensive reworking of their platform, and thus, bang for buck, just might not be worth it.

Originally Posted by korotama
Yes, sales will probably help them break even and then some but reputation takes long to build and not nearly as long to be ruined. Calling it anything other than BG3 would have prevented most negative feedback.

Break even? Maybe you know more about the video game business than I, but I expect a company coming off the success of DOS2 and pairing up with WoTC to do better than that. Why such a bleak outlook?