lmfao the replies, in all seriousness, i think it does add a layer of immersion but at the same time I don't think it's necessary at the same time. Even in BG I felt it seemed kind of unecessary since arrows were like 1 gold a piece anyway and if there's no weight to them you'll see people load up on 200 arrows a quiver which is unrealistic unless they were to implement an arrow batch limit like in BG.

Overall I think it's a layer of gameplay that's unecessary and I think it'd be better to implement that special arrows that have one per use may be used as a command and have a focus on that. Other RPG series such as Dragon Age have never had ammunition management either with arrows after all. Not even Pillars or D:OS have had it. But it would be something that would make the game feel more like the classic BG games in a way since they did have some form of ammunition plus technically there is an ammunition system in 5e.

The main thing is that it's insignificant to the point where is there really a point to add it is the question.