Politics are in the Eye of the Beholder (pun intended) and making a mountain out of a mole hill is all about how hyper focused one becomes on a singular issue alone.

if you let one minor detail of a characters personality ruin your experience...that’s on you man. Maybe see a therapist if minor details in your morning routine ruin your whole day, nothing negative but life is more enjoyable for everyone when what you may consider a flaw becomes just a detail.

Now on the conservative liberal side of things...I can’t think of a single game that leans conservative throughout, but again it’s relative to how big of a deal you make of situations. Rob the rich to feed the poor? liberal pig! Help free slaves from human traffickers? They just need to pull up their boot straps and free themselves! Evil bandits killing all the men in a town? They should learn to use a sword. Evil bandits killing all the babies in a town? WRATH OF GOD WILL BURN THEM ALL.

Story lines are easier when you assume the player has compassion, if you wrote a game so you could just choose to ignore massive inequalities, you’d press a few buttons and get a giant YOU WIN notification at the end. Hell maybe that would work for a large portion of the player base, but I wouldn’t buy it.