I disagree. I found out that if a party member does not felt useful or does not have the opportunities to participate he does not have fun and tends to space out. It is a party-based game, which means that the best outcome is that everybody is having fun. So that means that everybody would need a chance to do something in the session. That is not standing out, it´s simply that everybody participates.
Couldn't agree more. That's why I don't understand DM that hate strong characters (powerplayers, you might say), built legitimately using the rules but love weak-ass "complex" characters that are very entertaining when not being saved every turn when in combat.
We had an Elements Monk in our group that rolled the best scores, up to like almost 90, and yet he was by far the weakest and less efficient. However our DM loved him and hated when my Assassin "spoiled" his plans by one shotting enemies.