I have to point out that the game looks like Dos2...in pictures.

Anyone that played DoS games even for a few hours and watched the gameplay could clearly see that mechanically those are very different: BG3 uses D&D mechanics, spells and classes and those are nothing like DoS games.

DoS games do not have party initiative like X-com, for starters; no cooldowns for spells; check rolls for skills, and the actions are limited by action points not by one-movement, one bonus-one action, not every class can evade attacks of opportunity, you do not have damage bonuses for high ground in BG3, spells are nothing alike, you can avoid fall damage, sneak requires a check, the animations are different, The shove action does not exist in DoS games, etc, etc... I could be here all day stating the differences.

It was like the first witcher and Neverwinter nights 2. Both use the Aurora game engine so the models look similar in pictures, but when you play you soon forget that because the gameplay is too different.

Last edited by _Vic_; 04/04/20 04:17 PM.