Originally Posted by Seraphael
[snipped because I agree.]

The interactive environments I'm more for having played and quite like the combat of DOS2. It adds an extra layer of tactic to the encounter. As you say, it's easy to ignore if you want, just don't plan on the enemy to be so courteous as to return the favor. smile


Its not all the interactive environments that I disagree with. Like the big rock overhang in Swen's playthrough, i like that. Its a natural way to interact with the environment. But dipping an item into lava is, IMO, too much. Again, I don't care too much about that because I can just ignore it. And if it turns into an issue by enemies getting too much of an advantage by using those things then I might change my mind.