Bonus actions and reactions are contingent upon certain criteria making them available. When the ability is available, you pause and issue the command. This is the most basic kind of if/then logic. Additionally, bonus actions and reactions are largely "instant" abilities that do not required any sort of timed animation delay.
i swear that most people think that RTwP is some bubble stuck in 1998 and couldn't benefit from two and a half decades of technological improvement just like TB has.
Also, TB combat is -objectively- slower than RTwP combat. And people have been playing coop BG for 20 years without issue.
Last edited by qhristoff; 05/04/20 06:18 PM.