Originally Posted by Sordak
But no, its not a simulaiton, if it were, thered be rules for how a fireball interacts with the metal of your armor, and thats just autistic.


RPG's are all about immersion since they was concerted. GURPS tried to have very complex rulesets but most people prefer a more fast and simplistic but at the same time immersive game than having a chapter on a book only to how to walk in frozen lakes...



Originally Posted by Sordak
nuking someone from orbit without him beeing able to react is bad game design in a video game.


Wrong. ALL, i repeat ALL games who is considered to have great archery, doesn't matter if is turn based, real time or real time with pause allow you to hit enemies at extremely high distances.

Nobody consider the gameplay of guns or sorcery on Hellgate londom satisfying and the lack of recoil on firearms and the fact that your range is ultra limited to 15m, kills the game as a shooter. As a looter hunter diablo like experience, the game is fine but i can't play it as a gunner. Thief, Dark Messiah of Might & Magic, Elder Scrolls Morrowind and Skyrim, Mount & Blade, all of then allow you to hit enemies from far away.

When i played M&B as Rhodoks, i defended a city with only 200 soldiers from a communal force of 800 soldiers, thanks to the amazing marksmanship

But see this videos. This is how archery should be.






Originally Posted by Sordak
Having multiple weak summons is always better than ahving a few stronger ones.


Not true. My animated skeletons can't even proper hit certain enemies and some enemies can one cleave kill then on end game of pathfinder kingmaker. Undead created by higher level spells in other hands, can sustain some rounds vs powerful enemies.

Originally Posted by Sordak
Something that is the average expirience when playing dnd.
Dark sun is actually a very well thought out setting and thats also why it makes the class balance into something more siginificant.


My point is that you don't need to change the game rules to make learning spells harder and honestly, i liked that each one of the few magical scrolls that i found was a significant thing, like getting a new powerful weapon for my melee characters.