Originally Posted by Minsc1122
Situational, but if you have very long range, that is also making no sense, all you would do is to try to kill enemy from far.
Which was very boring in DAO2, that one of the most efficient tactic is to teleport your enemy away when they reach you and kill them from far..


Modern bioware games are not good example, they are too hack and slash games and has completely different mechanics than baldur's gate. Look to Temple of elemental evil. ToEE is not easy only because i can hit enemies from far away. Quite the contrary. The spiders relative early one while you don't have AoE spells and good saves are a terrifying enemy.