age of wonders solves it by having large distances between combatants.
i personally dont liek the way AoW does it because its all about that annoying "dancing around each other" till someone has the balls to strike first.
basically whoever moves in close first is the one getting attacked first.
so realy it doesnt solve the problem.
Modern XCOm solves the problem by giving aliens off turn actions and having overwatch.
a feature id like in DnD.
The problem of AoW was fixed by pre 5e editions by the charge maneuver