Well max lvl is 10 so no wish spell (excluding scrolls, magic items etc which won't have it anyway).
Difficulty will be based upon levels as per DnD 5e.
I'm curious what the difference between 'Normal' difficulty , 'hard' and 'easy'. No. of enemies? Hp? Availability of health potions?
I would prefer higher difficulty changes AI, enemy skills etc so each combat is both harder and different. Increases replayability. And difficulty is Optional so more casual players are not put off.