I can see where you are coming from with the exp farming part, but well...I was coming from a more lore-perspective

as i posted on reddit--enemies dont respawn and the area becomes a peaceful beach and a bloomy swamp. As I said, come to think of it there isnt a point of leaving fort joy with the armored elf girl w.e her name is--you can just safely chill back. you arent in no danger and all your captors have been killed so in my campaign fort joy became a peaceful place with NPCs to hang around(i kinda killed all the magisters for exp, i know, everyone seems to have genocidal tendencies once they learn that exp is finite)

https://steamcommunity.com/app/435150/discussions/0/1483232961051131386/


" Dallis reveals that the whole "source magic attracts voidwoken" is just a lie to try and capture all sorcerers and thus, prevent a new divine from rising. But that is just really inconsistent with everything that has happened up until this point.
"

" You get the point. Pretty much every major voidwoken fight happens after someone uses source magic. Are we supposed to believe this is just a coincidence?"

Also I got past fort joy. and it says every time you use source abilities it attracts the creatures to you(like the opening cutscene), but it just doesnt happen. What about the source pools at the swamp or at the armory? Or the elf girl using it on the ship? We should be getting swarmed by them, us, dallis, the magisters--everyone

Its a good game nonetheless compared to the recent garbage we've been getting. If only the Modding Toolkit divinity engine wouldnt be so complicated. worser than STALKER